Malicious x2
Plasma x3
Stratos x1
Grinder Golem x3
Jinzo x1
Necroface x2
Plaguespreader x1
Allure x2
DDR x3
D-Draw x3
Gold Sarc x2
Inferno Tempest x3
Owner's Seal x3
Dark Bribe x3
Escape from the Dark Dimension x3
Reckless Greed x3
RftDD x1
Solemn x1
Spec Summon Grinder Golem, slam a token into it to trigger Tempest, mill the opponent's deck to the ground, take back Golem with Seal (Plasma's an alternative to this), and (optional) spam synchros with return cards and malicous/plague's effects. Very risky because you're vulnerable the turn after you summon Golem, but the opponent usually doesn't survive if they don't win on that turn. Either OTK or mill the rest of their deck on the follow turn for game.