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 Things you need to know about Persona!

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Star Duelist
Star Duelist
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Male Number of posts : 1547
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PostSubject: Things you need to know about Persona!   Things you need to know about Persona! Icon_minitimeFri Apr 02, 2010 10:19 pm

Personas

In each game Personas are summoned differently and have different attributes though they are usually used for combat. In Revelations: Persona each character is allowed to have three Personas, more powerful Personas are acquired by fusing spell cards gained from enemy demons in the Velvet Room. These spell cards cannot be obtained by fighting demons, but instead require the player to communicate with them, a feature the game shares with games in the Megami Tensei series.[10] In both Persona 2 games, summoning persona is similar to that of Revelations: Persona, however characters are limited to equipping personas according to their arcana. Philemon also transforms the main characters personas into more powerful versions. In Persona 3, Personas are summoned by each member of the "Specialized Extracurricular Execution Squad" using an Evoker.[1] Each character's Persona also has its own set of strengths and weaknesses and belong to a major Arcana.[11] The Protagonist of the game is the only one able to carry multiple Personas which gives him access to a wider variety of skills than any other character.[11] From Persona 3 onwards, each party member's Persona will transform to a more powerful form after completing certain events in the game's story relating to that character. The Protagonist is unique in that he can carry multiple Personas and switch between them during battle, giving the player access to a new set of skills similar to that of Persona 3.[12]
[edit] Negotiation

In the spirit of past Megami Tensei games, which allow players to recruit demons to fight for them, Revelations: Persona and Persona 2 allow players to negotiate with enemies to gain money, items, or information. This is known as the "Contact" system. Contacts are performed during battles, and allow the player to skip combat entirely. To contact an enemy demon, the player selects a character to talk with the enemy. Each playable character has four unique methods of communication, such as praising the enemy or singing to them.[13] Every enemy, based on its specific personality, will give a different response to specific forms of contact. A demon will elicit one of four emotions: joy, fear, anger, or sadness. Generating enough interest in a demon will prompt it to give the player a spell card, used to create a Persona in the Velvet Room.[14]

In Persona 2, each playable character has a specific method of communicating with enemy demons. For example, the game's protagonist Maya, who works for a teen magazine, will attempt to interview an enemy, while the character Uala will offer to read its fortune. In addition to using one character, the player may combine up to three characters to initiate a conversation as well. As with Revelations: Persona, demons have a set of personality traits which determine how they will respond to different methods of communication. The player can elicit four different responses out of a demon: anger, fear, joy, or interest. Triggering the same emotional three times will cause the demon to do something. An angry demon will assault the player, a scared demon will flee the battle, a joyful demon will give the player money or items, and an interested demon will give the player a number of Tarot cards, which can be used to create new Personas.[15]
[edit] Social Links

Social Links were only introduced in Persona 3 but soon became an integral part in the gameplay as well as in Persona 4. Social Links are the life as well as dating simulation elements of the game. In Persona 3, the player controls a high school student, who attends classes during the day; after school, the player's character is free to engage in a number of activites, such as seeing a movie or spending time with a classmate. These actions all have effects on the game's combat, which takes place at night.[1] In Persona 4, social links present a much greater benefit to the player. Social Links are friendships the Protagonist makes as the game progresses, each represented by one of the Major Arcana. When a Social Link is first formed, it starts at Rank 1, increasing over time as the Protagonist spends time with that person, until it reaches Rank 10. Social Links grant the player bonuses when creating new Personas in the Velvet Room. Social Links are also influenced by the protagonist's five attributes: Understanding, Diligence, Courage, Knowledge and Expression, which can be improved through various activities such as part-time jobs. These attributes in turn may also affect player's interaction in daily activities outside of Social Links.[16]
[edit] Velvet Room

The Velvet Room is a special room that is present in all Shin Megami Tensei: Persona games, it is usually manned by a person named Igor and its functions remains the same throughout the series: to fuse and strengthen existing Personas though the methods used are usually different each game. In Revelations: Persona a more powerful Persona is acquired by fusing spell cards gained from enemy demons.[10] In Persona 2, a more powerful Persona is acquired by fusing spell cards gained from enemy demons; however all characters have restrictions on which personas they can equip. In Persona 3, the main character is the only character who has access to the Velvet Room in which the player is able to fuse multiple Personas together to create a new, more powerful one.[17] A new Persona inherits several abilities from the Personas used to create it; in addition, it can gain an experience point bonus, based on the rank of the Social Link that matches the Arcanum of the Persona being fused.[17] The player is limited by the level of his character when fusing a Persona; the level of the Protagonist must be at least equal to the level of the Persona to be fused.[11] There is also a Persona Compendium which contains all previously-owned Personas; this allows the player to retrieve, for a price, an older Persona to be used.[17] In Persona 4, the functions of the Velvet Room are similar to that of Persona 3 with the exception of a number of new features.Each Persona is of one of the Major Arcana. Fusing Personas of an arcanum that matches an established Social Link will grant the Persona a bonus when it is created.[16][18] The bonus is greater based on the current rank of the Social Link.[19]

taken from wikipedia.
i'll add/edit stuff later.
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blackarchfienddragon
Star Duelist
Star Duelist
blackarchfienddragon


Male Number of posts : 928
Age : 27
5Ds WC 2011 FC : 1849-0393-2024
Special Awards : Things you need to know about Persona! Png10
Date Joined : 2009-04-24

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PostSubject: Re: Things you need to know about Persona!   Things you need to know about Persona! Icon_minitimeSat Apr 03, 2010 7:50 am

ooh my bad web, i forgot that people cant see the persona, my bad
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webmaster
Star Duelist
Star Duelist
webmaster


Male Number of posts : 1547
Age : 29
5Ds WC 2011 FC : 0818-1241-0766 / 0302-7428-4649
Special Awards : Things you need to know about Persona! Png10
Date Joined : 2009-02-09

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PostSubject: Re: Things you need to know about Persona!   Things you need to know about Persona! Icon_minitimeMon Apr 05, 2010 3:18 am

lol bad.
anyway, here are a few more things:

each persona is part of one of the 21 major arcanas.
0 The Fool
1 The Magician / The Juggler
2 The High Priestess / The Popess
3 The Empress
4 The Emperor
5 The Hierophant / The Pope
6 The Lovers
7 The Chariot
8 Justice
9 The Hermit
10 Wheel of Fortune
11 Strength / Fortitude
12 The Hanged Man / The Traitor
13 Death
14 Temperance
15 The Devil
16 The Tower / Fire
17 The Star
18 The Moon
19 The Sun
20 Judgment / The Angel
21 The World

your persona may only be resident to one of the arcana, also be sure that
your persona's abilities will match the arcana. (ex. you don't put a persona
that uses a giant sword into the magician arcana right?)

also you must determine your persona's status/stats. basic outline is:
Things you need to know about Persona! Persona5
there are 7 types of attacks to consider:
(from left to right) physical, fire, ice, thunder, wind, light, dark.
among these types of attacks, your persona needs to have some sort of
relation to the element.
a persona may either be, neutral, resistant, strong, drain or weak against
these types of attacks.

neutral: damage is no more; no less
resistant: all damage becomes 0
strong: damage is reduced
drain: heal instead of damage
weak: damage is increased. also causes you to become dazed if hit.

for reasons of balance, your relations should be sensible.
(example: the persona above,Ishtar, is nul or resistant to all thunder attacks.
this means that all attacks of the thunder attribute deal 0 damage to Ishtar.
to balance this out, Ishtar is weak against the wind element which is the
thunder element's weakness)

as i cannot find a weakness chart, google it yourselves, sry guys ^_^'
if any1 can find me 1 i will huggle you!



it's up to you which elements you want to relate too, just balance it.
if you're not sure about it PM meh!
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PostSubject: Re: Things you need to know about Persona!   Things you need to know about Persona! Icon_minitime

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