lol bad.
anyway, here are a few more things:
each persona is part of one of the 21 major arcanas.
0 The Fool
1 The Magician / The Juggler
2 The High Priestess / The Popess
3 The Empress
4 The Emperor
5 The Hierophant / The Pope
6 The Lovers
7 The Chariot
8 Justice
9 The Hermit
10 Wheel of Fortune
11 Strength / Fortitude
12 The Hanged Man / The Traitor
13 Death
14 Temperance
15 The Devil
16 The Tower / Fire
17 The Star
18 The Moon
19 The Sun
20 Judgment / The Angel
21 The World
your persona may only be resident to one of the arcana, also be sure that
your persona's abilities will match the arcana. (ex. you don't put a persona
that uses a giant sword into the magician arcana right?)
also you must determine your persona's status/stats. basic outline is:
there are 7 types of attacks to consider:
(from left to right) physical, fire, ice, thunder, wind, light, dark.
among these types of attacks, your persona needs to have some sort of
relation to the element.
a persona may either be, neutral, resistant, strong, drain or weak against
these types of attacks.
neutral: damage is no more; no less
resistant: all damage becomes 0
strong: damage is reduced
drain: heal instead of damage
weak: damage is increased. also causes you to become dazed if hit.
for reasons of balance, your relations should be sensible.
(example: the persona above,Ishtar, is nul or resistant to all thunder attacks.
this means that all attacks of the thunder attribute deal 0 damage to Ishtar.
to balance this out, Ishtar is weak against the wind element which is the
thunder element's weakness)
as i cannot find a weakness chart, google it yourselves, sry guys ^_^'
if any1 can find me 1 i will huggle you!
it's up to you which elements you want to relate too, just balance it.
if you're not sure about it PM meh!